Treść książki

Przejdź do opcji czytnikaPrzejdź do nawigacjiPrzejdź do informacjiPrzejdź do stopki
FROMWEB1.0TOWEB2.0ONTHEHISTORICALDEVELOPMENT...
33
onthecapabilitiesofsoftwareintheinstructionaldesignoftaskstomaximise
supportforlearning.This,hopefully,willleadtoasituationinwhichWeb2.0
technologies,easytosetup,motivateanduseforlearning,will"starttobreak
downtheaffectivebarriersandartificialrelationships”characteristicofformal
education(McCarty,2007:16).
WhenclassifyingWeb2.0technologies,O,Reilly(2006b)providesexamples
ofcompaniesandproductsthatfallintotheclearlydistinguishablehierarchyof
‘Web2.0-ness,:
Level-0applications,suchasMapQuest(http://www.mapquest.com),Yahoo!
Local(http://local.yahoo.com),GoogleMaps(http://maps.google.com),e-mail,
instant-messagingclientsandthetelephone,whichworkoff-lineaswellasonline.
Level-1applications,suchasGoogleDocsandSpreadsheets(http://docs.
google.com)oriTunes(http://www.apple.com/itunes/),whichoperateoff-linebut
gainfeaturesonline.
Level-2applicationscanoperateoff-linebutgainadvantagesfromgoing
online,withO,ReillycitingFlickr(http://www.flickr.com).
Level-3applications,themost"Web2.0-oriented,”onlyexistontheWeb,
derivingtheireffectivenessfromhumanconnectionsandnetworkeffects:see
eBay(http://www.ebay.com),Craigslist(http://www.craigslist.org),Wikipedia
(http://en.wikipedia.org),Delicious(http://www.delicious.com),AdSense(https://
www.google.com/adsense/).
Ontheotherhand,bothHrubyandWooden(2006)andDąbrowski(2008)
divideWeb2.0applicationsaccordingtotooltypeandcontentarea,enumerating
thefollowingbuildingblocksofLearning2.0:
HrubyandWooden(2006):discussionforums,blogs,wikis,virtualclassrooms,
mLearning(podcasts,PDAs,mobilephones),RSS,games,recommendersystems,
usertaggingoflearningcontent,blendedlearning.
Dąbrowski(2008):wikis,blogs(vlogs,photoblogs,linklogs,tumblelogs,
moblogs),socialbookmarkingtools,media-sharingservices(podcasting,
vidcasting/vodcasting,lifecasting),socialnetworkingservices,virtualworlds.
Obviously,theclassificationsaboveexhibitsomeinaccuraciesand
methodologicalinconsistencies(e.g.,listinglearningmodessuchasmLearningand
blendedlearningonaparwithparticularsoftwareapplicationsandlearner-
-exhibitedprocedures,suchastagging).However,themostcharacteristickinds
oftoolsthatresearchersseemmostunanimousaboutaresocialsoftware,virtual
reality,mediaauthoringandsharingservices.
Ingeneral,socialmediais"akindofsoftwarethatuserscancontribute
theircontentto,andthereforethiscontentgetsricher,ormoreaccurateand
morepeoplecanuseit”(Styles,2006,p.2,afterKesim&Agaoglu,2007:
68).Socialsoftwareenablesmentoring,buildingacommunity,meeting
people,seekingpersonallearningassistanceorworkingcollaborativelyon